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[@main]
#if
CHECKLEVELEX > 250
#act
CloseBigDialogBox
#say
¡¡<¨X©¨©¨©¨©¨¨[¨X©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨¨[/SCOLOR=250>\
¡¡<¨U/SCOLOR=250><¸öÈ˸±±¾/@main><¨U¨U/SCOLOR=250><¸öÈ˸±±¾ÎªÕÕ¹ËÉ¢ÈËÍæ¼ÒÍÆ³öµÄµØÍ¼/SCOLOR=151>¡¡<¨U/SCOLOR=250>\
¡¡<¨d©¨©¨©¨©¨¨g¨U/SCOLOR=250><½øÈëÒªÇó:¢ÙÿСʱ¿ÉÃâ·Ñ½øÈëÒ»´Î/SCOLOR=254>¡¡ <¨U/SCOLOR=250>\
¡¡<¨U/SCOLOR=250><±ùѩϿ¹È/@±ùѩϿ¹È><¨U¨U/SCOLOR=250>¡¡¡¡¡¡¡¡ <¢Ú¿ÉʹÓÃ100µãÈÙÓþÎÞÏÞ½øÈë/SCOLOR=254><¨U/SCOLOR=250>\
¡¡<¨d©¨©¨©¨©¨¨g¨U/SCOLOR=250><±©ÂʽéÉÜ:¿É±©³ö·þÎñÆ÷ËùÓÐ×°±¸²ÄÁÏ/SCOLOR=253> <¨U/SCOLOR=250>\
¡¡<¨U/SCOLOR=250><δ֪ÁìÓò/@δ֪ÁìÓò><¨U¨U/SCOLOR=250><µØÍ¼ÄѶÈ:/SCOLOR=254><Img:22><Img:22><Img:22><Img:22><Img:22>¡¡¡¡¡¡¡¡¡¡ <¨U/SCOLOR=250>\
¡¡<¨^©¨©¨©¨©¨¨a¨^©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨¨a/SCOLOR=250>\
¡¡<¨X©¨©¨©¨©¨©¨©¨¨[¡¡¨X©¨©¨©¨©¨©¨©¨¨[¡¡¨X©¨©¨©¨©¨©¨©¨¨[/SCOLOR=250>\
¡¡<¨U/SCOLOR=250><½øÈë¸öÈ˸±±¾/@½øÈë¸öÈ˸±±¾><¨U¡¡¨U/SCOLOR=250><½øÈë±ùѩϿ¹È/@½øÈë±ùѩϿ¹È><¨U¡¡¨U/SCOLOR=250><½øÈëδ֪ÁìÓò/@½øÈëδ֪ÁìÓò><¨U/SCOLOR=250>\
¡¡<¨^©¨©¨©¨©¨©¨©¨¨a¡¡¨^©¨©¨©¨©¨©¨©¨¨a¡¡¨^©¨©¨©¨©¨©¨©¨¨a/SCOLOR=250>\
#elsesay
¡¡\
<СPº¢£¬Äã¾õµÃÒÔÎÒµÄÉí·Ý£¬ÎÒ»áºÍÄã˵»°Âï/SCOLOR=151>\ \
<Í˳ö¶Ô»°/@exit>
[@±ùѩϿ¹È]
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¡¡<¨U/SCOLOR=250><¸öÈ˸±±¾/@main><¨U¨U/SCOLOR=250><±ùÑ©¸±±¾ÎªºóÆÚ»ñÈ¡ÖØÒª²ÄÁÏ×°±¸µØÍ¼/SCOLOR=151><¨U/SCOLOR=250>\
¡¡<¨d©¨©¨©¨©¨¨g¨U/SCOLOR=250><½øÈëÒªÇó:ÖÚÉñÁîÅÆ/SCOLOR=254>¡¡¡¡¡¡¡¡¡¡¡¡¡¡ ¡¡<¨U/SCOLOR=250>\
¡¡<¨U/SCOLOR=250><±ùѩϿ¹È/@±ùѩϿ¹È><¨U¨U/SCOLOR=250>¡¡¡¡¡¡¡¡¡¡<(´ËµØÍ¼Ã¿Ãë¿Û³ýÔª±¦10¸ö)/SCOLOR=254><¨U/SCOLOR=250>\
¡¡<¨d©¨©¨©¨©¨¨g¨U/SCOLOR=250><±©ÂʽéÉÜ:´ËµØÍ¼Ö÷Òª±©ºóÆÚÉý¼¶²ÄÁÏ/SCOLOR=253> <¨U/SCOLOR=250>\
¡¡<¨U/SCOLOR=250><δ֪ÁìÓò/@δ֪ÁìÓò><¨U¨U/SCOLOR=250><µØÍ¼ÄѶÈ:/SCOLOR=254><Img:22><Img:22><Img:22><Img:22><Img:22><Img:22><Img:22>¡¡¡¡ <¨U/SCOLOR=250>\
¡¡<¨^©¨©¨©¨©¨¨a¨^©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨¨a/SCOLOR=250>\
¡¡<¨X©¨©¨©¨©¨©¨©¨¨[¡¡¨X©¨©¨©¨©¨©¨©¨¨[¡¡¨X©¨©¨©¨©¨©¨©¨¨[/SCOLOR=250>\
¡¡<¨U/SCOLOR=250><½øÈë¸öÈ˸±±¾/@½øÈë¸öÈ˸±±¾><¨U¡¡¨U/SCOLOR=250><½øÈë±ùѩϿ¹È/@½øÈë±ùѩϿ¹È><¨U¡¡¨U/SCOLOR=250><½øÈëδ֪ÁìÓò/@½øÈëδ֪ÁìÓò><¨U/SCOLOR=250>\
¡¡<¨^©¨©¨©¨©¨©¨©¨¨a¡¡¨^©¨©¨©¨©¨©¨©¨¨a¡¡¨^©¨©¨©¨©¨©¨©¨¨a/SCOLOR=250>\
[@δ֪ÁìÓò]
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¡¡<¨U/SCOLOR=250><¸öÈ˸±±¾/@main><¨U¨U/SCOLOR=250><δ֪¸±±¾Îª¶¥¼¶ÉñÃØµØÍ¼/SCOLOR=151>¡¡¡¡¡¡¡¡¡¡¡¡<¨U/SCOLOR=250>\
¡¡<¨d©¨©¨©¨©¨¨g¨U/SCOLOR=250><½øÈëÒªÇó:µÈ¼¶370¼¶100µãÈÙÓþ½øÈë/SCOLOR=254>¡¡ <¨U/SCOLOR=250>\
¡¡<¨U/SCOLOR=250><±ùѩϿ¹È/@±ùѩϿ¹È><¨U¨U/SCOLOR=250>¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡<¨U/SCOLOR=250>\
¡¡<¨d©¨©¨©¨©¨¨g¨U/SCOLOR=250><±©ÂʽéÉÜ:£¿£¿£¿£¿£¿£¿£¿£¿£¿£¿£¿£¿/SCOLOR=253> <¨U/SCOLOR=250>\
¡¡<¨U/SCOLOR=250><δ֪ÁìÓò/@δ֪ÁìÓò><¨U¨U/SCOLOR=250><µØÍ¼ÄѶÈ:£¿£¿£¿£¿£¿£¿£¿£¿£¿£¿£¿£¿/SCOLOR=254> <¨U/SCOLOR=250>\
¡¡<¨^©¨©¨©¨©¨¨a¨^©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨¨a/SCOLOR=250>\
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¡¡<¨U/SCOLOR=250><½øÈë¸öÈ˸±±¾/@½øÈë¸öÈ˸±±¾><¨U¡¡¨U/SCOLOR=250><½øÈë±ùѩϿ¹È/@½øÈë±ùѩϿ¹È><¨U¡¡¨U/SCOLOR=250><½øÈëδ֪ÁìÓò/@½øÈëδ֪ÁìÓò><¨U/SCOLOR=250>\
¡¡<¨^©¨©¨©¨©¨©¨©¨¨a¡¡¨^©¨©¨©¨©¨©¨©¨¨a¡¡¨^©¨©¨©¨©¨©¨©¨¨a/SCOLOR=250>\
[@½øÈë±ùѩϿ¹È]
#if
checkgamegold < 10
#act
break
#say
¡¡\
<¶Ô²»Æð£¬ÉíÉÏÔª±¦ÉÙÓÚ10Ôª,ÎÞ·¨½øÈë/SCOLOR=151>\ \
<Í˳ö¶Ô»°/@exit>
#if
checkitem ÖÚÉñÁîÅÆ 1
#act
give »Ø³Ç¾í 1
mapmove 121226b
#elsesay
¡¡\
<¶Ô²»Æð£¬È±ÉÙÖÚÉñÁîÅÆ,ÎÞ·¨½øÈë/SCOLOR=151>\ \
<Í˳ö¶Ô»°/@exit>
[@½øÈëδ֪ÁìÓò]
#if
CHECKLEVELEX < 370
#act
break
#say
¡¡\
<¶Ô²»Æð£¬µÈ¼¶¹ýµÍ,ÎÞ·¨½øÈë/SCOLOR=151>\ \
<Í˳ö¶Ô»°/@exit>
#if
CheckHumCreditEx > 99
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove 121226a 186 120
#elsesay
¡¡\
<¶Ô²»Æð£¬È±ÉÙÈÙÓþµã,ÎÞ·¨½øÈë/SCOLOR=151>\ \
<Í˳ö¶Ô»°/@exit>
[@½øÈë¸öÈ˸±±¾]
#if
#act
LOADVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
#say
¡¡\
<¸öÈ˸±±¾Ã¿ÈËÿÌì¿É½øÈë´ÎÊýΪ10´Î£¬ÄúĿǰ½øÈë´ÎÊýΪ/SCOLOR=151><$HUMAN(¸öÈ˸±±¾)><´Î/SCOLOR=151>\
<¿ÉÒÔ»¨·ÑÈÙÓþ100µã½øÈëÒ»´Î£¬ÊÇ·ñ½øÈë/SCOLOR=242>\ \
<»¨·ÑÈÙÓþ½øÈë¸öÈ˸±±¾/@½øÈë¸öÈ˸±±¾1>\ \
<Ò²¿ÉÒÔ»¨·ÑÔÚÏßʱ¼ä1Сʱ½øÈëÒ»´Î£¬ÊÇ·ñ½øÈë/SCOLOR=250>\ \
<»¨·ÑÔÚÏßʱ¼ä½øÈë¸öÈ˸±±¾/@½øÈë¸öÈ˸±±¾2>\
¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡<Í˳ö¶Ô»°/@exit>
[@½øÈë¸öÈ˸±±¾1]
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 30
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb30
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ħӰ·ËÄ½× 1 20
MonGen ²ØÔÂÑý÷È 7 20
MonGen ¼ÀѪ¼Àìë 7 20
MonGen ¼ÀѪÁé»ê 7 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 29
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb29
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ºé»ÄÖ®Éñ·ÉîÔ¨ 1 20
MonGen ²ØÔÂÑý÷È 7 20
MonGen ¼ÀѪ¼Àìë 7 20
MonGen ¼ÀѪÁé»ê 7 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 28
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb28
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ÃÔ»óÖ®Éñ·ÉîÔ¨ 1 20
MonGen ¼ÀѪµØ²Ø 7 20
MonGen ²ØÔÂʬ 7 20
MonGen ²ØÔÂÒìÐÎ 7 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 27
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb27
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen º£Éñ·Ø¬ÃÎ 1 20
MonGen ¼ÀѪµØ²Ø 7 20
MonGen ²ØÔÂʬ 7 20
MonGen ²ØÔÂÒìÐÎ 7 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 26
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb26
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ·çÁé·Èý½× 1 20
MonGen ²ØÔÂÑý÷È 7 20
MonGen ²ØÔÂʬ 7 20
MonGen ²ØÔÂÒìÐÎ 7 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 25
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb25
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ɽÉñ·Ø¬ÃÎ 1 20
MonGen ²ØÔÂÑý÷È 7 20
MonGen ¼ÀѪ¼Àìë 7 20
MonGen ²ØÔÂÒìÐÎ 7 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 24
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb24
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen »ÆÈª·¶þ½× 1 20
MonGen ¼ÀѪµØ²Ø 7 20
MonGen ¼ÀѪ¼Àìë 7 20
MonGen ²ØÔÂÒìÐÎ 7 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 23
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb23
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen Ë®Éñ·Ø¬ÃÎ 1 20
MonGen ¼ÀѪµØ²Ø 7 20
MonGen ²ØÔÂʬ 7 20
MonGen ²ØÔÂÒìÐÎ 7 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 22
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb22
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen Õ½Éñ·Ø¬ÃÎ 1 20
MonGen ¼ÀѪµØ²Ø 7 20
MonGen ²ØÔÂʬ 7 20
MonGen ²ØÔÂÒìÐÎ 7 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 21
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb21
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ÁúÊÞ·ÅÁÀÎ÷˹ 1 20
MonGen ¼ÀѪµØ²Ø 7 20
MonGen ²ØÔÂʬ 7 20
MonGen ²ØÔÂÒìÐÎ 7 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 20
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb20
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ÔÂÉñ¡Ó÷ìÄÝæ« 1 20
MonGen ²ØÔÂÑý÷È 7 20
MonGen ¼ÀѪ¼Àìë 7 20
MonGen ¼ÀѪÁé»ê 7 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 19
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb19
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen À¼´ï¡Ã»ÃÊÞÖ®Íõ 1 20
MonGen ²ØÔÂÑý÷È 7 20
MonGen ¼ÀѪ¼Àìë 7 20
MonGen ¼ÀѪÁé»ê 7 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 18
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb18
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ÌìÂÞ·Îå½× 1 20
MonGen ²ØÔÂÑý÷È 7 20
MonGen ²ØÔÂʬ 7 20
MonGen ¼ÀѪÁé»ê 7 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 17
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb17
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen جÃÎħÍõ·ÉîÔ¨ 1 20
MonGen ¼ÀѪµØ²Ø 7 20
MonGen ²ØÔÂʬ 7 20
MonGen ¼ÀѪÁé»ê 7 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 16
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb16
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ÑûÔ·¾«Áé½ÌÖ÷ 1 20
MonGen ¼ÀѪµØ²Ø 7 20
MonGen ²ØÔÂʬ 7 20
MonGen ¼ÀѪÁé»ê 7 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 15
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb15
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ·âÓ¡Ö®Éñ·ÉîÔ¨ 1 20
MonGen ¼ÀѪµØ²Ø 7 20
MonGen ²ØÔÂʬ 7 20
MonGen ¼ÀѪÁé»ê 7 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 14
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb14
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ³âºò³¤·ÆÕÀûĪ 1 20
MonGen ²ØÔÂÑý÷È 7 20
MonGen ²ØÔÂʬ 7 20
MonGen ¼ÀѪÁé»ê 7 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 13
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb13
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ·çÁéÖ®Éñ·ÉîÔ¨ 1 20
MonGen ²ØÔÂÑý÷È 7 20
MonGen ¼ÀѪ¼Àìë 7 20
MonGen ¼ÀѪÁé»ê 7 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 12
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb12
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen °ÔÖ÷·º£ÂåÎÚ 1 20
MonGen ²ØÔÂÑý÷È 7 20
MonGen ¼ÀѪ¼Àìë 7 20
MonGen ²ØÔÂʬ 7 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 11
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb11
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ÖæË¹0 1 20
MonGen ²ØÔÂÑý÷È 7 20
MonGen ¼ÀѪ¼Àìë 7 20
MonGen ¼ÀѪµØ²Ø 7 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 10
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb10
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ÖæË¹ 1 20
MonGen ²ØÔÂʬ 6 20
MonGen ²ØÔÂʬ0 1 20
MonGen ¼ÀѪ¼Àìë 6 20
MonGen ¼ÀѪ¼Àìë0 1 20
MonGen ¼ÀѪµØ²Ø 6 20
MonGen ¼ÀѪµØ²Ø0 1 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 9
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb09
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen Õæ·ÍÇ·ÏÁìÖ÷ 1 20
MonGen ²ØÔÂʬ 6 20
MonGen ²ØÔÂʬ0 1 20
MonGen ¼ÀѪ¼Àìë 6 20
MonGen ¼ÀѪ¼Àìë0 1 20
MonGen ²ØÔÂÑý÷È 6 20
MonGen ²ØÔÂÑý÷È0 1 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 8
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb08
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ¼ÀѪÐÄħ·¶¥¼¶ 1 20
MonGen ²ØÔÂʬ 6 20
MonGen ²ØÔÂʬ0 1 20
MonGen ¼ÀѪ¼Àìë 6 20
MonGen ¼ÀѪ¼Àìë0 1 20
MonGen ²ØÔÂÑý÷È 6 20
MonGen ²ØÔÂÑý÷È0 1 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 7
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb07
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ʧÂäħÍõ·³¬¼¶ 1 20
MonGen ¼ÀѪÁé»ê 6 20
MonGen ¼ÀѪÁé»ê0 1 20
MonGen ¼ÀѪ¼Àìë 6 20
MonGen ¼ÀѪ¼Àìë0 1 20
MonGen ²ØÔÂÑý÷È 6 20
MonGen ²ØÔÂÑý÷È0 1 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 6
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb06
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ÉîÔ¨·ÌìÍ¥´óµÛ 1 20
MonGen ¼ÀѪÁé»ê 6 20
MonGen ¼ÀѪÁé»ê0 1 20
MonGen ¼ÀѪ¼Àìë 6 20
MonGen ¼ÀѪ¼Àìë0 1 20
MonGen ¼ÀѪµØ²Ø 6 20
MonGen ¼ÀѪµØ²Ø0 1 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 5
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb05
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ·çÉñ·Ø¬ÃÎ 1 20
MonGen ²ØÔÂʬ 6 20
MonGen ²ØÔÂʬ0 1 20
MonGen ¼ÀѪ¼Àìë 6 20
MonGen ¼ÀѪ¼Àìë0 1 20
MonGen ²ØÔÂÒìÐÎ 6 20
MonGen ²ØÔÂÒìÐÎ0 1 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 4
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb04
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen Ó¢ÐÛ·°Ë½× 1 20
MonGen ¼ÀѪ¼Àìë 6 20
MonGen ¼ÀѪ¼Àìë0 1 20
MonGen ¼ÀѪµØ²Ø 6 20
MonGen ¼ÀѪµØ²Ø0 1 20
MonGen ¼ÀѪÁé»ê 6 20
MonGen ¼ÀѪÁé»ê0 1 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 3
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb03
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen Ů洷Æß½× 1 20
MonGen ¼ÀѪ¼Àìë 6 20
MonGen ¼ÀѪ¼Àìë0 1 20
MonGen ¼ÀѪµØ²Ø 6 20
MonGen ¼ÀѪµØ²Ø0 1 20
MonGen ²ØÔÂÒìÐÎ 6 20
MonGen ²ØÔÂÒìÐÎ0 1 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 2
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb02
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen µØ²Ø·Áù½× 1 20
MonGen ²ØÔÂʬ 6 20
MonGen ²ØÔÂʬ0 1 20
MonGen ²ØÔÂÑý÷È 6 20
MonGen ²ØÔÂÑý÷È0 1 20
MonGen ²ØÔÂÒìÐÎ 6 20
MonGen ²ØÔÂÒìÐÎ0 1 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb01
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ³¤Éú·Ò»½× 1 20
MonGen ¼ÀѪÁé»ê 6 20
MonGen ¼ÀѪÁé»ê0 1 20
MonGen ²ØÔÂÑý÷È 6 20
MonGen ²ØÔÂÑý÷È0 1 20
MonGen ²ØÔÂÒìÐÎ 6 20
MonGen ²ØÔÂÒìÐÎ0 1 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#elsesay
¡¡\
<¶Ô²»Æð£¬ÄúµÄÈÙÓþÖµ²»¹»»òÕß½ñÈÕ½øÈë´ÎÊýÒѾÓÃÍê/SCOLOR=151>\
<ÇëÉÔºóÔÙÀ´°É/SCOLOR=151>\ \
<Í˳ö¶Ô»°/@exit>
;--------------------------------------------------------------------------------------------------------------
[@½øÈë¸öÈ˸±±¾2]
#if
checknamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
#act
#say
¡¡\
<¶Ô²»Æð£¬ÄãÕâ¸öСʱÒѾ½øÈë¹ýÁË/SCOLOR=151>\
<ÇëÔٵȴý1СʱÔÙÀ´°É/SCOLOR=151>\ \
<Í˳ö¶Ô»°/@exit>
#elseact
goto @½øÈë¸öÈ˸±±¾2a
[@½øÈë¸öÈ˸±±¾2a]
#if
random 30
#act
give »Ø³Ç¾í 1
mapmove grfb30
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ħӰ·ËÄ½× 1 20
MonGen ²ØÔÂÑý÷È 7 20
MonGen ¼ÀѪ¼Àìë 7 20
MonGen ¼ÀѪÁé»ê 7 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 29
#act
give »Ø³Ç¾í 1
mapmove grfb29
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ºé»ÄÖ®Éñ·ÉîÔ¨ 1 20
MonGen ²ØÔÂÑý÷È 7 20
MonGen ¼ÀѪ¼Àìë 7 20
MonGen ¼ÀѪÁé»ê 7 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 28
#act
give »Ø³Ç¾í 1
mapmove grfb28
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ÃÔ»óÖ®Éñ·ÉîÔ¨ 1 20
MonGen ¼ÀѪµØ²Ø 7 20
MonGen ²ØÔÂʬ 7 20
MonGen ²ØÔÂÒìÐÎ 7 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 27
#act
give »Ø³Ç¾í 1
mapmove grfb27
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen º£Éñ·Ø¬ÃÎ 1 20
MonGen ¼ÀѪµØ²Ø 7 20
MonGen ²ØÔÂʬ 7 20
MonGen ²ØÔÂÒìÐÎ 7 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 26
#act
give »Ø³Ç¾í 1
mapmove grfb26
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ·çÁé·Èý½× 1 20
MonGen ²ØÔÂÑý÷È 7 20
MonGen ²ØÔÂʬ 7 20
MonGen ²ØÔÂÒìÐÎ 7 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 25
#act
give »Ø³Ç¾í 1
mapmove grfb25
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ɽÉñ·Ø¬ÃÎ 1 20
MonGen ²ØÔÂÑý÷È 7 20
MonGen ¼ÀѪ¼Àìë 7 20
MonGen ²ØÔÂÒìÐÎ 7 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 24
#act
give »Ø³Ç¾í 1
mapmove grfb24
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen »ÆÈª·¶þ½× 1 20
MonGen ¼ÀѪµØ²Ø 7 20
MonGen ¼ÀѪ¼Àìë 7 20
MonGen ²ØÔÂÒìÐÎ 7 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 23
#act
give »Ø³Ç¾í 1
mapmove grfb23
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen Ë®Éñ·Ø¬ÃÎ 1 20
MonGen ¼ÀѪµØ²Ø 7 20
MonGen ²ØÔÂʬ 7 20
MonGen ²ØÔÂÒìÐÎ 7 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 22
#act
give »Ø³Ç¾í 1
mapmove grfb22
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen Õ½Éñ·Ø¬ÃÎ 1 20
MonGen ¼ÀѪµØ²Ø 7 20
MonGen ²ØÔÂʬ 7 20
MonGen ²ØÔÂÒìÐÎ 7 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 21
#act
give »Ø³Ç¾í 1
mapmove grfb21
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ÁúÊÞ·ÅÁÀÎ÷˹ 1 20
MonGen ¼ÀѪµØ²Ø 7 20
MonGen ²ØÔÂʬ 7 20
MonGen ²ØÔÂÒìÐÎ 7 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 20
#act
give »Ø³Ç¾í 1
mapmove grfb20
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ÔÂÉñ¡Ó÷ìÄÝæ« 1 20
MonGen ²ØÔÂÑý÷È 7 20
MonGen ¼ÀѪ¼Àìë 7 20
MonGen ¼ÀѪÁé»ê 7 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 19
#act
give »Ø³Ç¾í 1
mapmove grfb19
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen À¼´ï¡Ã»ÃÊÞÖ®Íõ 1 20
MonGen ²ØÔÂÑý÷È 7 20
MonGen ¼ÀѪ¼Àìë 7 20
MonGen ¼ÀѪÁé»ê 7 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 18
#act
give »Ø³Ç¾í 1
mapmove grfb18
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ÌìÂÞ·Îå½× 1 20
MonGen ²ØÔÂÑý÷È 7 20
MonGen ²ØÔÂʬ 7 20
MonGen ¼ÀѪÁé»ê 7 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 17
#act
give »Ø³Ç¾í 1
mapmove grfb17
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen جÃÎħÍõ·ÉîÔ¨ 1 20
MonGen ¼ÀѪµØ²Ø 7 20
MonGen ²ØÔÂʬ 7 20
MonGen ¼ÀѪÁé»ê 7 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 16
#act
give »Ø³Ç¾í 1
mapmove grfb16
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ÑûÔ·¾«Áé½ÌÖ÷ 1 20
MonGen ¼ÀѪµØ²Ø 7 20
MonGen ²ØÔÂʬ 7 20
MonGen ¼ÀѪÁé»ê 7 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 15
#act
give »Ø³Ç¾í 1
mapmove grfb15
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ·âÓ¡Ö®Éñ·ÉîÔ¨ 1 20
MonGen ¼ÀѪµØ²Ø 7 20
MonGen ²ØÔÂʬ 7 20
MonGen ¼ÀѪÁé»ê 7 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 14
#act
give »Ø³Ç¾í 1
mapmove grfb14
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ³âºò³¤·ÆÕÀûĪ 1 20
MonGen ²ØÔÂÑý÷È 7 20
MonGen ²ØÔÂʬ 7 20
MonGen ¼ÀѪÁé»ê 7 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 13
#act
give »Ø³Ç¾í 1
mapmove grfb13
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ·çÁéÖ®Éñ·ÉîÔ¨ 1 20
MonGen ²ØÔÂÑý÷È 7 20
MonGen ¼ÀѪ¼Àìë 7 20
MonGen ¼ÀѪÁé»ê 7 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 12
#act
give »Ø³Ç¾í 1
mapmove grfb12
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen °ÔÖ÷·º£ÂåÎÚ 1 20
MonGen ²ØÔÂÑý÷È 7 20
MonGen ¼ÀѪ¼Àìë 7 20
MonGen ²ØÔÂʬ 7 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 11
#act
give »Ø³Ç¾í 1
mapmove grfb11
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ÖæË¹0 1 20
MonGen ²ØÔÂÑý÷È 7 20
MonGen ¼ÀѪ¼Àìë 7 20
MonGen ¼ÀѪµØ²Ø 7 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 10
#act
give »Ø³Ç¾í 1
mapmove grfb10
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ÖæË¹ 1 20
MonGen ²ØÔÂʬ 6 20
MonGen ²ØÔÂʬ0 1 20
MonGen ¼ÀѪ¼Àìë 6 20
MonGen ¼ÀѪ¼Àìë0 1 20
MonGen ¼ÀѪµØ²Ø 6 20
MonGen ¼ÀѪµØ²Ø0 1 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 9
#act
give »Ø³Ç¾í 1
mapmove grfb09
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen Õæ·ÍÇ·ÏÁìÖ÷ 1 20
MonGen ²ØÔÂʬ 6 20
MonGen ²ØÔÂʬ0 1 20
MonGen ¼ÀѪ¼Àìë 6 20
MonGen ¼ÀѪ¼Àìë0 1 20
MonGen ²ØÔÂÑý÷È 6 20
MonGen ²ØÔÂÑý÷È0 1 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 8
#act
give »Ø³Ç¾í 1
mapmove grfb08
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ¼ÀѪÐÄħ·¶¥¼¶ 1 20
MonGen ²ØÔÂʬ 6 20
MonGen ²ØÔÂʬ0 1 20
MonGen ¼ÀѪ¼Àìë 6 20
MonGen ¼ÀѪ¼Àìë0 1 20
MonGen ²ØÔÂÑý÷È 6 20
MonGen ²ØÔÂÑý÷È0 1 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 7
#act
give »Ø³Ç¾í 1
mapmove grfb07
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ʧÂäħÍõ·³¬¼¶ 1 20
MonGen ¼ÀѪÁé»ê 6 20
MonGen ¼ÀѪÁé»ê0 1 20
MonGen ¼ÀѪ¼Àìë 6 20
MonGen ¼ÀѪ¼Àìë0 1 20
MonGen ²ØÔÂÑý÷È 6 20
MonGen ²ØÔÂÑý÷È0 1 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 6
#act
give »Ø³Ç¾í 1
mapmove grfb06
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ÉîÔ¨·ÌìÍ¥´óµÛ 1 20
MonGen ¼ÀѪÁé»ê 6 20
MonGen ¼ÀѪÁé»ê0 1 20
MonGen ¼ÀѪ¼Àìë 6 20
MonGen ¼ÀѪ¼Àìë0 1 20
MonGen ¼ÀѪµØ²Ø 6 20
MonGen ¼ÀѪµØ²Ø0 1 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 5
#act
give »Ø³Ç¾í 1
mapmove grfb05
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ·çÉñ·Ø¬ÃÎ 1 20
MonGen ²ØÔÂʬ 6 20
MonGen ²ØÔÂʬ0 1 20
MonGen ¼ÀѪ¼Àìë 6 20
MonGen ¼ÀѪ¼Àìë0 1 20
MonGen ²ØÔÂÒìÐÎ 6 20
MonGen ²ØÔÂÒìÐÎ0 1 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 4
#act
give »Ø³Ç¾í 1
mapmove grfb04
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen Ó¢ÐÛ·°Ë½× 1 20
MonGen ¼ÀѪ¼Àìë 6 20
MonGen ¼ÀѪ¼Àìë0 1 20
MonGen ¼ÀѪµØ²Ø 6 20
MonGen ¼ÀѪµØ²Ø0 1 20
MonGen ¼ÀѪÁé»ê 6 20
MonGen ¼ÀѪÁé»ê0 1 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 3
#act
give »Ø³Ç¾í 1
mapmove grfb03
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen Ů洷Æß½× 1 20
MonGen ¼ÀѪ¼Àìë 6 20
MonGen ¼ÀѪ¼Àìë0 1 20
MonGen ¼ÀѪµØ²Ø 6 20
MonGen ¼ÀѪµØ²Ø0 1 20
MonGen ²ØÔÂÒìÐÎ 6 20
MonGen ²ØÔÂÒìÐÎ0 1 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 2
#act
give »Ø³Ç¾í 1
mapmove grfb02
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen µØ²Ø·Áù½× 1 20
MonGen ²ØÔÂʬ 6 20
MonGen ²ØÔÂʬ0 1 20
MonGen ²ØÔÂÑý÷È 6 20
MonGen ²ØÔÂÑý÷È0 1 20
MonGen ²ØÔÂÒìÐÎ 6 20
MonGen ²ØÔÂÒìÐÎ0 1 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
#act
give »Ø³Ç¾í 1
mapmove grfb01
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ³¤Éú·Ò»½× 1 20
MonGen ¼ÀѪÁé»ê 6 20
MonGen ¼ÀѪÁé»ê0 1 20
MonGen ²ØÔÂÑý÷È 6 20
MonGen ²ØÔÂÑý÷È0 1 20
MonGen ²ØÔÂÒìÐÎ 6 20
MonGen ²ØÔÂÒìÐÎ0 1 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#elsesay
¡¡\
<¶Ô²»Æð£¬ÄúµÄÔÚÏßʱ¼ä²»¹»»òÕß½ñÈÕ½øÈë´ÎÊýÒѾÓÃÍê/SCOLOR=151>\
<ÇëÉÔºóÔÙÀ´°É/SCOLOR=151>\ \
<Í˳ö¶Ô»°/@exit>
;==============================================================================================================
[@ÇåÀíµØÍ¼¹ÖÎï]
#if
#act
MOV M98 1
GuildNoticeMsg 251 173 Íæ¼Ò<$USERNAME>½øÈëÉ¢È˸±±¾ÖмäÑéÖ¤×Ô¼º³¤ÏàÈ¥ÁË
#if
CheckRangeHumCount grfb01 16 17 20 < 1
#act
CLEARMAPMON grfb01
#if
CheckRangeHumCount grfb02 16 17 20 < 1
#act
CLEARMAPMON grfb02
#if
CheckRangeHumCount grfb03 16 17 20 < 1
#act
CLEARMAPMON grfb03
#if
CheckRangeHumCount grfb04 16 17 20 < 1
#act
CLEARMAPMON grfb04
#if
CheckRangeHumCount grfb05 16 17 20 < 1
#act
CLEARMAPMON grfb05
#if
CheckRangeHumCount grfb06 16 17 20 < 1
#act
CLEARMAPMON grfb06
#if
CheckRangeHumCount grfb07 16 17 20 < 1
#act
CLEARMAPMON grfb07
#if
CheckRangeHumCount grfb08 16 17 20 < 1
#act
CLEARMAPMON grfb08
#if
CheckRangeHumCount grfb09 16 17 20 < 1
#act
CLEARMAPMON grfb09
#if
CheckRangeHumCount grfb10 16 17 20 < 1
#act
CLEARMAPMON grfb10
#if
CheckRangeHumCount grfb11 16 17 20 < 1
#act
CLEARMAPMON grfb11
#if
CheckRangeHumCount grfb12 16 17 20 < 1
#act
CLEARMAPMON grfb12
#if
CheckRangeHumCount grfb13 16 17 20 < 1
#act
CLEARMAPMON grfb13
#if
CheckRangeHumCount grfb14 16 17 20 < 1
#act
CLEARMAPMON grfb14
#if
CheckRangeHumCount grfb15 16 17 20 < 1
#act
CLEARMAPMON grfb15
#if
CheckRangeHumCount grfb16 16 17 20 < 1
#act
CLEARMAPMON grfb16
#if
CheckRangeHumCount grfb17 16 17 20 < 1
#act
CLEARMAPMON grfb17
#if
CheckRangeHumCount grfb18 16 17 20 < 1
#act
CLEARMAPMON grfb18
#if
CheckRangeHumCount grfb19 16 17 20 < 1
#act
CLEARMAPMON grfb19
#if
CheckRangeHumCount grfb20 16 17 20 < 1
#act
CLEARMAPMON grfb20
#if
CheckRangeHumCount grfb21 16 17 20 < 1
#act
CLEARMAPMON grfb21
#if
CheckRangeHumCount grfb22 16 17 20 < 1
#act
CLEARMAPMON grfb22
#if
CheckRangeHumCount grfb23 16 17 20 < 1
#act
CLEARMAPMON grfb23
#if
CheckRangeHumCount grfb24 16 17 20 < 1
#act
CLEARMAPMON grfb24
#if
CheckRangeHumCount grfb25 16 17 20 < 1
#act
CLEARMAPMON grfb25
#if
CheckRangeHumCount grfb26 16 17 20 < 1
#act
CLEARMAPMON grfb26
#if
CheckRangeHumCount grfb27 16 17 20 < 1
#act
CLEARMAPMON grfb27
#if
CheckRangeHumCount grfb28 16 17 20 < 1
#act
CLEARMAPMON grfb28
#if
CheckRangeHumCount grfb29 16 17 20 < 1
#act
CLEARMAPMON grfb29
#if
CheckRangeHumCount grfb30 16 17 20 < 1
#act
CLEARMAPMON grfb30
[@main]
#if
CHECKLEVELEX > 250
#act
CloseBigDialogBox
#say
¡¡<¨X©¨©¨©¨©¨¨[¨X©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨¨[/SCOLOR=250>\
¡¡<¨U/SCOLOR=250><¸öÈ˸±±¾/@main><¨U¨U/SCOLOR=250><¸öÈ˸±±¾ÎªÕÕ¹ËÉ¢ÈËÍæ¼ÒÍÆ³öµÄµØÍ¼/SCOLOR=151>¡¡<¨U/SCOLOR=250>\
¡¡<¨d©¨©¨©¨©¨¨g¨U/SCOLOR=250><½øÈëÒªÇó:¢ÙÿСʱ¿ÉÃâ·Ñ½øÈëÒ»´Î/SCOLOR=254>¡¡ <¨U/SCOLOR=250>\
¡¡<¨U/SCOLOR=250><±ùѩϿ¹È/@±ùѩϿ¹È><¨U¨U/SCOLOR=250>¡¡¡¡¡¡¡¡ <¢Ú¿ÉʹÓÃ100µãÈÙÓþÎÞÏÞ½øÈë/SCOLOR=254><¨U/SCOLOR=250>\
¡¡<¨d©¨©¨©¨©¨¨g¨U/SCOLOR=250><±©ÂʽéÉÜ:¿É±©³ö·þÎñÆ÷ËùÓÐ×°±¸²ÄÁÏ/SCOLOR=253> <¨U/SCOLOR=250>\
¡¡<¨U/SCOLOR=250><δ֪ÁìÓò/@δ֪ÁìÓò><¨U¨U/SCOLOR=250><µØÍ¼ÄѶÈ:/SCOLOR=254><Img:22><Img:22><Img:22><Img:22><Img:22>¡¡¡¡¡¡¡¡¡¡ <¨U/SCOLOR=250>\
¡¡<¨^©¨©¨©¨©¨¨a¨^©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨¨a/SCOLOR=250>\
¡¡<¨X©¨©¨©¨©¨©¨©¨¨[¡¡¨X©¨©¨©¨©¨©¨©¨¨[¡¡¨X©¨©¨©¨©¨©¨©¨¨[/SCOLOR=250>\
¡¡<¨U/SCOLOR=250><½øÈë¸öÈ˸±±¾/@½øÈë¸öÈ˸±±¾><¨U¡¡¨U/SCOLOR=250><½øÈë±ùѩϿ¹È/@½øÈë±ùѩϿ¹È><¨U¡¡¨U/SCOLOR=250><½øÈëδ֪ÁìÓò/@½øÈëδ֪ÁìÓò><¨U/SCOLOR=250>\
¡¡<¨^©¨©¨©¨©¨©¨©¨¨a¡¡¨^©¨©¨©¨©¨©¨©¨¨a¡¡¨^©¨©¨©¨©¨©¨©¨¨a/SCOLOR=250>\
#elsesay
¡¡\
<СPº¢£¬Äã¾õµÃÒÔÎÒµÄÉí·Ý£¬ÎÒ»áºÍÄã˵»°Âï/SCOLOR=151>\ \
<Í˳ö¶Ô»°/@exit>
[@±ùѩϿ¹È]
¡¡<¨X©¨©¨©¨©¨¨[¨X©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨¨[/SCOLOR=250>\
¡¡<¨U/SCOLOR=250><¸öÈ˸±±¾/@main><¨U¨U/SCOLOR=250><±ùÑ©¸±±¾ÎªºóÆÚ»ñÈ¡ÖØÒª²ÄÁÏ×°±¸µØÍ¼/SCOLOR=151><¨U/SCOLOR=250>\
¡¡<¨d©¨©¨©¨©¨¨g¨U/SCOLOR=250><½øÈëÒªÇó:ÖÚÉñÁîÅÆ/SCOLOR=254>¡¡¡¡¡¡¡¡¡¡¡¡¡¡ ¡¡<¨U/SCOLOR=250>\
¡¡<¨U/SCOLOR=250><±ùѩϿ¹È/@±ùѩϿ¹È><¨U¨U/SCOLOR=250>¡¡¡¡¡¡¡¡¡¡<(´ËµØÍ¼Ã¿Ãë¿Û³ýÔª±¦10¸ö)/SCOLOR=254><¨U/SCOLOR=250>\
¡¡<¨d©¨©¨©¨©¨¨g¨U/SCOLOR=250><±©ÂʽéÉÜ:´ËµØÍ¼Ö÷Òª±©ºóÆÚÉý¼¶²ÄÁÏ/SCOLOR=253> <¨U/SCOLOR=250>\
¡¡<¨U/SCOLOR=250><δ֪ÁìÓò/@δ֪ÁìÓò><¨U¨U/SCOLOR=250><µØÍ¼ÄѶÈ:/SCOLOR=254><Img:22><Img:22><Img:22><Img:22><Img:22><Img:22><Img:22>¡¡¡¡ <¨U/SCOLOR=250>\
¡¡<¨^©¨©¨©¨©¨¨a¨^©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨¨a/SCOLOR=250>\
¡¡<¨X©¨©¨©¨©¨©¨©¨¨[¡¡¨X©¨©¨©¨©¨©¨©¨¨[¡¡¨X©¨©¨©¨©¨©¨©¨¨[/SCOLOR=250>\
¡¡<¨U/SCOLOR=250><½øÈë¸öÈ˸±±¾/@½øÈë¸öÈ˸±±¾><¨U¡¡¨U/SCOLOR=250><½øÈë±ùѩϿ¹È/@½øÈë±ùѩϿ¹È><¨U¡¡¨U/SCOLOR=250><½øÈëδ֪ÁìÓò/@½øÈëδ֪ÁìÓò><¨U/SCOLOR=250>\
¡¡<¨^©¨©¨©¨©¨©¨©¨¨a¡¡¨^©¨©¨©¨©¨©¨©¨¨a¡¡¨^©¨©¨©¨©¨©¨©¨¨a/SCOLOR=250>\
[@δ֪ÁìÓò]
¡¡<¨X©¨©¨©¨©¨¨[¨X©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨¨[/SCOLOR=250>\
¡¡<¨U/SCOLOR=250><¸öÈ˸±±¾/@main><¨U¨U/SCOLOR=250><δ֪¸±±¾Îª¶¥¼¶ÉñÃØµØÍ¼/SCOLOR=151>¡¡¡¡¡¡¡¡¡¡¡¡<¨U/SCOLOR=250>\
¡¡<¨d©¨©¨©¨©¨¨g¨U/SCOLOR=250><½øÈëÒªÇó:µÈ¼¶370¼¶100µãÈÙÓþ½øÈë/SCOLOR=254>¡¡ <¨U/SCOLOR=250>\
¡¡<¨U/SCOLOR=250><±ùѩϿ¹È/@±ùѩϿ¹È><¨U¨U/SCOLOR=250>¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡<¨U/SCOLOR=250>\
¡¡<¨d©¨©¨©¨©¨¨g¨U/SCOLOR=250><±©ÂʽéÉÜ:£¿£¿£¿£¿£¿£¿£¿£¿£¿£¿£¿£¿/SCOLOR=253> <¨U/SCOLOR=250>\
¡¡<¨U/SCOLOR=250><δ֪ÁìÓò/@δ֪ÁìÓò><¨U¨U/SCOLOR=250><µØÍ¼ÄѶÈ:£¿£¿£¿£¿£¿£¿£¿£¿£¿£¿£¿£¿/SCOLOR=254> <¨U/SCOLOR=250>\
¡¡<¨^©¨©¨©¨©¨¨a¨^©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨©¨¨a/SCOLOR=250>\
¡¡<¨X©¨©¨©¨©¨©¨©¨¨[¡¡¨X©¨©¨©¨©¨©¨©¨¨[¡¡¨X©¨©¨©¨©¨©¨©¨¨[/SCOLOR=250>\
¡¡<¨U/SCOLOR=250><½øÈë¸öÈ˸±±¾/@½øÈë¸öÈ˸±±¾><¨U¡¡¨U/SCOLOR=250><½øÈë±ùѩϿ¹È/@½øÈë±ùѩϿ¹È><¨U¡¡¨U/SCOLOR=250><½øÈëδ֪ÁìÓò/@½øÈëδ֪ÁìÓò><¨U/SCOLOR=250>\
¡¡<¨^©¨©¨©¨©¨©¨©¨¨a¡¡¨^©¨©¨©¨©¨©¨©¨¨a¡¡¨^©¨©¨©¨©¨©¨©¨¨a/SCOLOR=250>\
[@½øÈë±ùѩϿ¹È]
#if
checkgamegold < 10
#act
break
#say
¡¡\
<¶Ô²»Æð£¬ÉíÉÏÔª±¦ÉÙÓÚ10Ôª,ÎÞ·¨½øÈë/SCOLOR=151>\ \
<Í˳ö¶Ô»°/@exit>
#if
checkitem ÖÚÉñÁîÅÆ 1
#act
give »Ø³Ç¾í 1
mapmove 121226b
#elsesay
¡¡\
<¶Ô²»Æð£¬È±ÉÙÖÚÉñÁîÅÆ,ÎÞ·¨½øÈë/SCOLOR=151>\ \
<Í˳ö¶Ô»°/@exit>
[@½øÈëδ֪ÁìÓò]
#if
CHECKLEVELEX < 370
#act
break
#say
¡¡\
<¶Ô²»Æð£¬µÈ¼¶¹ýµÍ,ÎÞ·¨½øÈë/SCOLOR=151>\ \
<Í˳ö¶Ô»°/@exit>
#if
CheckHumCreditEx > 99
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove 121226a 186 120
#elsesay
¡¡\
<¶Ô²»Æð£¬È±ÉÙÈÙÓþµã,ÎÞ·¨½øÈë/SCOLOR=151>\ \
<Í˳ö¶Ô»°/@exit>
[@½øÈë¸öÈ˸±±¾]
#if
#act
LOADVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
#say
¡¡\
<¸öÈ˸±±¾Ã¿ÈËÿÌì¿É½øÈë´ÎÊýΪ10´Î£¬ÄúĿǰ½øÈë´ÎÊýΪ/SCOLOR=151><$HUMAN(¸öÈ˸±±¾)><´Î/SCOLOR=151>\
<¿ÉÒÔ»¨·ÑÈÙÓþ100µã½øÈëÒ»´Î£¬ÊÇ·ñ½øÈë/SCOLOR=242>\ \
<»¨·ÑÈÙÓþ½øÈë¸öÈ˸±±¾/@½øÈë¸öÈ˸±±¾1>\ \
<Ò²¿ÉÒÔ»¨·ÑÔÚÏßʱ¼ä1Сʱ½øÈëÒ»´Î£¬ÊÇ·ñ½øÈë/SCOLOR=250>\ \
<»¨·ÑÔÚÏßʱ¼ä½øÈë¸öÈ˸±±¾/@½øÈë¸öÈ˸±±¾2>\
¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡¡<Í˳ö¶Ô»°/@exit>
[@½øÈë¸öÈ˸±±¾1]
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 30
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb30
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ħӰ·ËÄ½× 1 20
MonGen ²ØÔÂÑý÷È 7 20
MonGen ¼ÀѪ¼Àìë 7 20
MonGen ¼ÀѪÁé»ê 7 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 29
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb29
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ºé»ÄÖ®Éñ·ÉîÔ¨ 1 20
MonGen ²ØÔÂÑý÷È 7 20
MonGen ¼ÀѪ¼Àìë 7 20
MonGen ¼ÀѪÁé»ê 7 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 28
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb28
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ÃÔ»óÖ®Éñ·ÉîÔ¨ 1 20
MonGen ¼ÀѪµØ²Ø 7 20
MonGen ²ØÔÂʬ 7 20
MonGen ²ØÔÂÒìÐÎ 7 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 27
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb27
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen º£Éñ·Ø¬ÃÎ 1 20
MonGen ¼ÀѪµØ²Ø 7 20
MonGen ²ØÔÂʬ 7 20
MonGen ²ØÔÂÒìÐÎ 7 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 26
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb26
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ·çÁé·Èý½× 1 20
MonGen ²ØÔÂÑý÷È 7 20
MonGen ²ØÔÂʬ 7 20
MonGen ²ØÔÂÒìÐÎ 7 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 25
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb25
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ɽÉñ·Ø¬ÃÎ 1 20
MonGen ²ØÔÂÑý÷È 7 20
MonGen ¼ÀѪ¼Àìë 7 20
MonGen ²ØÔÂÒìÐÎ 7 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 24
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb24
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen »ÆÈª·¶þ½× 1 20
MonGen ¼ÀѪµØ²Ø 7 20
MonGen ¼ÀѪ¼Àìë 7 20
MonGen ²ØÔÂÒìÐÎ 7 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 23
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb23
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen Ë®Éñ·Ø¬ÃÎ 1 20
MonGen ¼ÀѪµØ²Ø 7 20
MonGen ²ØÔÂʬ 7 20
MonGen ²ØÔÂÒìÐÎ 7 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 22
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb22
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen Õ½Éñ·Ø¬ÃÎ 1 20
MonGen ¼ÀѪµØ²Ø 7 20
MonGen ²ØÔÂʬ 7 20
MonGen ²ØÔÂÒìÐÎ 7 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 21
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb21
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ÁúÊÞ·ÅÁÀÎ÷˹ 1 20
MonGen ¼ÀѪµØ²Ø 7 20
MonGen ²ØÔÂʬ 7 20
MonGen ²ØÔÂÒìÐÎ 7 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 20
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb20
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ÔÂÉñ¡Ó÷ìÄÝæ« 1 20
MonGen ²ØÔÂÑý÷È 7 20
MonGen ¼ÀѪ¼Àìë 7 20
MonGen ¼ÀѪÁé»ê 7 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 19
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb19
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen À¼´ï¡Ã»ÃÊÞÖ®Íõ 1 20
MonGen ²ØÔÂÑý÷È 7 20
MonGen ¼ÀѪ¼Àìë 7 20
MonGen ¼ÀѪÁé»ê 7 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 18
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb18
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ÌìÂÞ·Îå½× 1 20
MonGen ²ØÔÂÑý÷È 7 20
MonGen ²ØÔÂʬ 7 20
MonGen ¼ÀѪÁé»ê 7 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 17
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb17
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen جÃÎħÍõ·ÉîÔ¨ 1 20
MonGen ¼ÀѪµØ²Ø 7 20
MonGen ²ØÔÂʬ 7 20
MonGen ¼ÀѪÁé»ê 7 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 16
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb16
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ÑûÔ·¾«Áé½ÌÖ÷ 1 20
MonGen ¼ÀѪµØ²Ø 7 20
MonGen ²ØÔÂʬ 7 20
MonGen ¼ÀѪÁé»ê 7 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 15
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb15
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ·âÓ¡Ö®Éñ·ÉîÔ¨ 1 20
MonGen ¼ÀѪµØ²Ø 7 20
MonGen ²ØÔÂʬ 7 20
MonGen ¼ÀѪÁé»ê 7 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 14
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb14
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ³âºò³¤·ÆÕÀûĪ 1 20
MonGen ²ØÔÂÑý÷È 7 20
MonGen ²ØÔÂʬ 7 20
MonGen ¼ÀѪÁé»ê 7 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 13
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb13
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ·çÁéÖ®Éñ·ÉîÔ¨ 1 20
MonGen ²ØÔÂÑý÷È 7 20
MonGen ¼ÀѪ¼Àìë 7 20
MonGen ¼ÀѪÁé»ê 7 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 12
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb12
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen °ÔÖ÷·º£ÂåÎÚ 1 20
MonGen ²ØÔÂÑý÷È 7 20
MonGen ¼ÀѪ¼Àìë 7 20
MonGen ²ØÔÂʬ 7 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 11
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb11
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ÖæË¹0 1 20
MonGen ²ØÔÂÑý÷È 7 20
MonGen ¼ÀѪ¼Àìë 7 20
MonGen ¼ÀѪµØ²Ø 7 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 10
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb10
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ÖæË¹ 1 20
MonGen ²ØÔÂʬ 6 20
MonGen ²ØÔÂʬ0 1 20
MonGen ¼ÀѪ¼Àìë 6 20
MonGen ¼ÀѪ¼Àìë0 1 20
MonGen ¼ÀѪµØ²Ø 6 20
MonGen ¼ÀѪµØ²Ø0 1 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 9
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb09
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen Õæ·ÍÇ·ÏÁìÖ÷ 1 20
MonGen ²ØÔÂʬ 6 20
MonGen ²ØÔÂʬ0 1 20
MonGen ¼ÀѪ¼Àìë 6 20
MonGen ¼ÀѪ¼Àìë0 1 20
MonGen ²ØÔÂÑý÷È 6 20
MonGen ²ØÔÂÑý÷È0 1 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 8
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb08
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ¼ÀѪÐÄħ·¶¥¼¶ 1 20
MonGen ²ØÔÂʬ 6 20
MonGen ²ØÔÂʬ0 1 20
MonGen ¼ÀѪ¼Àìë 6 20
MonGen ¼ÀѪ¼Àìë0 1 20
MonGen ²ØÔÂÑý÷È 6 20
MonGen ²ØÔÂÑý÷È0 1 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 7
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb07
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ʧÂäħÍõ·³¬¼¶ 1 20
MonGen ¼ÀѪÁé»ê 6 20
MonGen ¼ÀѪÁé»ê0 1 20
MonGen ¼ÀѪ¼Àìë 6 20
MonGen ¼ÀѪ¼Àìë0 1 20
MonGen ²ØÔÂÑý÷È 6 20
MonGen ²ØÔÂÑý÷È0 1 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 6
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb06
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ÉîÔ¨·ÌìÍ¥´óµÛ 1 20
MonGen ¼ÀѪÁé»ê 6 20
MonGen ¼ÀѪÁé»ê0 1 20
MonGen ¼ÀѪ¼Àìë 6 20
MonGen ¼ÀѪ¼Àìë0 1 20
MonGen ¼ÀѪµØ²Ø 6 20
MonGen ¼ÀѪµØ²Ø0 1 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 5
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb05
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ·çÉñ·Ø¬ÃÎ 1 20
MonGen ²ØÔÂʬ 6 20
MonGen ²ØÔÂʬ0 1 20
MonGen ¼ÀѪ¼Àìë 6 20
MonGen ¼ÀѪ¼Àìë0 1 20
MonGen ²ØÔÂÒìÐÎ 6 20
MonGen ²ØÔÂÒìÐÎ0 1 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 4
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb04
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen Ó¢ÐÛ·°Ë½× 1 20
MonGen ¼ÀѪ¼Àìë 6 20
MonGen ¼ÀѪ¼Àìë0 1 20
MonGen ¼ÀѪµØ²Ø 6 20
MonGen ¼ÀѪµØ²Ø0 1 20
MonGen ¼ÀѪÁé»ê 6 20
MonGen ¼ÀѪÁé»ê0 1 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 3
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb03
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen Ů洷Æß½× 1 20
MonGen ¼ÀѪ¼Àìë 6 20
MonGen ¼ÀѪ¼Àìë0 1 20
MonGen ¼ÀѪµØ²Ø 6 20
MonGen ¼ÀѪµØ²Ø0 1 20
MonGen ²ØÔÂÒìÐÎ 6 20
MonGen ²ØÔÂÒìÐÎ0 1 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
random 2
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb02
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen µØ²Ø·Áù½× 1 20
MonGen ²ØÔÂʬ 6 20
MonGen ²ØÔÂʬ0 1 20
MonGen ²ØÔÂÑý÷È 6 20
MonGen ²ØÔÂÑý÷È0 1 20
MonGen ²ØÔÂÒìÐÎ 6 20
MonGen ²ØÔÂÒìÐÎ0 1 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
CheckHumCreditEx > 99
CHECKVAR HUMAN ¸öÈ˸±±¾ < 10
#act
ChangeHumCreditEx - 100
give »Ø³Ç¾í 1
mapmove grfb01
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ³¤Éú·Ò»½× 1 20
MonGen ¼ÀѪÁé»ê 6 20
MonGen ¼ÀѪÁé»ê0 1 20
MonGen ²ØÔÂÑý÷È 6 20
MonGen ²ØÔÂÑý÷È0 1 20
MonGen ²ØÔÂÒìÐÎ 6 20
MonGen ²ØÔÂÒìÐÎ0 1 20
CALCVAR HUMAN ¸öÈ˸±±¾ + 1
SAVEVAR HUMAN ¸öÈ˸±±¾ ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#elsesay
¡¡\
<¶Ô²»Æð£¬ÄúµÄÈÙÓþÖµ²»¹»»òÕß½ñÈÕ½øÈë´ÎÊýÒѾÓÃÍê/SCOLOR=151>\
<ÇëÉÔºóÔÙÀ´°É/SCOLOR=151>\ \
<Í˳ö¶Ô»°/@exit>
;--------------------------------------------------------------------------------------------------------------
[@½øÈë¸öÈ˸±±¾2]
#if
checknamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
#act
#say
¡¡\
<¶Ô²»Æð£¬ÄãÕâ¸öСʱÒѾ½øÈë¹ýÁË/SCOLOR=151>\
<ÇëÔٵȴý1СʱÔÙÀ´°É/SCOLOR=151>\ \
<Í˳ö¶Ô»°/@exit>
#elseact
goto @½øÈë¸öÈ˸±±¾2a
[@½øÈë¸öÈ˸±±¾2a]
#if
random 30
#act
give »Ø³Ç¾í 1
mapmove grfb30
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ħӰ·ËÄ½× 1 20
MonGen ²ØÔÂÑý÷È 7 20
MonGen ¼ÀѪ¼Àìë 7 20
MonGen ¼ÀѪÁé»ê 7 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 29
#act
give »Ø³Ç¾í 1
mapmove grfb29
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ºé»ÄÖ®Éñ·ÉîÔ¨ 1 20
MonGen ²ØÔÂÑý÷È 7 20
MonGen ¼ÀѪ¼Àìë 7 20
MonGen ¼ÀѪÁé»ê 7 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 28
#act
give »Ø³Ç¾í 1
mapmove grfb28
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ÃÔ»óÖ®Éñ·ÉîÔ¨ 1 20
MonGen ¼ÀѪµØ²Ø 7 20
MonGen ²ØÔÂʬ 7 20
MonGen ²ØÔÂÒìÐÎ 7 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 27
#act
give »Ø³Ç¾í 1
mapmove grfb27
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen º£Éñ·Ø¬ÃÎ 1 20
MonGen ¼ÀѪµØ²Ø 7 20
MonGen ²ØÔÂʬ 7 20
MonGen ²ØÔÂÒìÐÎ 7 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 26
#act
give »Ø³Ç¾í 1
mapmove grfb26
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ·çÁé·Èý½× 1 20
MonGen ²ØÔÂÑý÷È 7 20
MonGen ²ØÔÂʬ 7 20
MonGen ²ØÔÂÒìÐÎ 7 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 25
#act
give »Ø³Ç¾í 1
mapmove grfb25
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ɽÉñ·Ø¬ÃÎ 1 20
MonGen ²ØÔÂÑý÷È 7 20
MonGen ¼ÀѪ¼Àìë 7 20
MonGen ²ØÔÂÒìÐÎ 7 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 24
#act
give »Ø³Ç¾í 1
mapmove grfb24
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen »ÆÈª·¶þ½× 1 20
MonGen ¼ÀѪµØ²Ø 7 20
MonGen ¼ÀѪ¼Àìë 7 20
MonGen ²ØÔÂÒìÐÎ 7 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 23
#act
give »Ø³Ç¾í 1
mapmove grfb23
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen Ë®Éñ·Ø¬ÃÎ 1 20
MonGen ¼ÀѪµØ²Ø 7 20
MonGen ²ØÔÂʬ 7 20
MonGen ²ØÔÂÒìÐÎ 7 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 22
#act
give »Ø³Ç¾í 1
mapmove grfb22
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen Õ½Éñ·Ø¬ÃÎ 1 20
MonGen ¼ÀѪµØ²Ø 7 20
MonGen ²ØÔÂʬ 7 20
MonGen ²ØÔÂÒìÐÎ 7 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 21
#act
give »Ø³Ç¾í 1
mapmove grfb21
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ÁúÊÞ·ÅÁÀÎ÷˹ 1 20
MonGen ¼ÀѪµØ²Ø 7 20
MonGen ²ØÔÂʬ 7 20
MonGen ²ØÔÂÒìÐÎ 7 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 20
#act
give »Ø³Ç¾í 1
mapmove grfb20
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ÔÂÉñ¡Ó÷ìÄÝæ« 1 20
MonGen ²ØÔÂÑý÷È 7 20
MonGen ¼ÀѪ¼Àìë 7 20
MonGen ¼ÀѪÁé»ê 7 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 19
#act
give »Ø³Ç¾í 1
mapmove grfb19
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen À¼´ï¡Ã»ÃÊÞÖ®Íõ 1 20
MonGen ²ØÔÂÑý÷È 7 20
MonGen ¼ÀѪ¼Àìë 7 20
MonGen ¼ÀѪÁé»ê 7 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 18
#act
give »Ø³Ç¾í 1
mapmove grfb18
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ÌìÂÞ·Îå½× 1 20
MonGen ²ØÔÂÑý÷È 7 20
MonGen ²ØÔÂʬ 7 20
MonGen ¼ÀѪÁé»ê 7 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 17
#act
give »Ø³Ç¾í 1
mapmove grfb17
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen جÃÎħÍõ·ÉîÔ¨ 1 20
MonGen ¼ÀѪµØ²Ø 7 20
MonGen ²ØÔÂʬ 7 20
MonGen ¼ÀѪÁé»ê 7 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 16
#act
give »Ø³Ç¾í 1
mapmove grfb16
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ÑûÔ·¾«Áé½ÌÖ÷ 1 20
MonGen ¼ÀѪµØ²Ø 7 20
MonGen ²ØÔÂʬ 7 20
MonGen ¼ÀѪÁé»ê 7 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 15
#act
give »Ø³Ç¾í 1
mapmove grfb15
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ·âÓ¡Ö®Éñ·ÉîÔ¨ 1 20
MonGen ¼ÀѪµØ²Ø 7 20
MonGen ²ØÔÂʬ 7 20
MonGen ¼ÀѪÁé»ê 7 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 14
#act
give »Ø³Ç¾í 1
mapmove grfb14
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ³âºò³¤·ÆÕÀûĪ 1 20
MonGen ²ØÔÂÑý÷È 7 20
MonGen ²ØÔÂʬ 7 20
MonGen ¼ÀѪÁé»ê 7 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 13
#act
give »Ø³Ç¾í 1
mapmove grfb13
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ·çÁéÖ®Éñ·ÉîÔ¨ 1 20
MonGen ²ØÔÂÑý÷È 7 20
MonGen ¼ÀѪ¼Àìë 7 20
MonGen ¼ÀѪÁé»ê 7 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 12
#act
give »Ø³Ç¾í 1
mapmove grfb12
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen °ÔÖ÷·º£ÂåÎÚ 1 20
MonGen ²ØÔÂÑý÷È 7 20
MonGen ¼ÀѪ¼Àìë 7 20
MonGen ²ØÔÂʬ 7 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 11
#act
give »Ø³Ç¾í 1
mapmove grfb11
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ÖæË¹0 1 20
MonGen ²ØÔÂÑý÷È 7 20
MonGen ¼ÀѪ¼Àìë 7 20
MonGen ¼ÀѪµØ²Ø 7 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 10
#act
give »Ø³Ç¾í 1
mapmove grfb10
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ÖæË¹ 1 20
MonGen ²ØÔÂʬ 6 20
MonGen ²ØÔÂʬ0 1 20
MonGen ¼ÀѪ¼Àìë 6 20
MonGen ¼ÀѪ¼Àìë0 1 20
MonGen ¼ÀѪµØ²Ø 6 20
MonGen ¼ÀѪµØ²Ø0 1 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 9
#act
give »Ø³Ç¾í 1
mapmove grfb09
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen Õæ·ÍÇ·ÏÁìÖ÷ 1 20
MonGen ²ØÔÂʬ 6 20
MonGen ²ØÔÂʬ0 1 20
MonGen ¼ÀѪ¼Àìë 6 20
MonGen ¼ÀѪ¼Àìë0 1 20
MonGen ²ØÔÂÑý÷È 6 20
MonGen ²ØÔÂÑý÷È0 1 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 8
#act
give »Ø³Ç¾í 1
mapmove grfb08
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ¼ÀѪÐÄħ·¶¥¼¶ 1 20
MonGen ²ØÔÂʬ 6 20
MonGen ²ØÔÂʬ0 1 20
MonGen ¼ÀѪ¼Àìë 6 20
MonGen ¼ÀѪ¼Àìë0 1 20
MonGen ²ØÔÂÑý÷È 6 20
MonGen ²ØÔÂÑý÷È0 1 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 7
#act
give »Ø³Ç¾í 1
mapmove grfb07
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ʧÂäħÍõ·³¬¼¶ 1 20
MonGen ¼ÀѪÁé»ê 6 20
MonGen ¼ÀѪÁé»ê0 1 20
MonGen ¼ÀѪ¼Àìë 6 20
MonGen ¼ÀѪ¼Àìë0 1 20
MonGen ²ØÔÂÑý÷È 6 20
MonGen ²ØÔÂÑý÷È0 1 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 6
#act
give »Ø³Ç¾í 1
mapmove grfb06
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ÉîÔ¨·ÌìÍ¥´óµÛ 1 20
MonGen ¼ÀѪÁé»ê 6 20
MonGen ¼ÀѪÁé»ê0 1 20
MonGen ¼ÀѪ¼Àìë 6 20
MonGen ¼ÀѪ¼Àìë0 1 20
MonGen ¼ÀѪµØ²Ø 6 20
MonGen ¼ÀѪµØ²Ø0 1 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 5
#act
give »Ø³Ç¾í 1
mapmove grfb05
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ·çÉñ·Ø¬ÃÎ 1 20
MonGen ²ØÔÂʬ 6 20
MonGen ²ØÔÂʬ0 1 20
MonGen ¼ÀѪ¼Àìë 6 20
MonGen ¼ÀѪ¼Àìë0 1 20
MonGen ²ØÔÂÒìÐÎ 6 20
MonGen ²ØÔÂÒìÐÎ0 1 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 4
#act
give »Ø³Ç¾í 1
mapmove grfb04
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen Ó¢ÐÛ·°Ë½× 1 20
MonGen ¼ÀѪ¼Àìë 6 20
MonGen ¼ÀѪ¼Àìë0 1 20
MonGen ¼ÀѪµØ²Ø 6 20
MonGen ¼ÀѪµØ²Ø0 1 20
MonGen ¼ÀѪÁé»ê 6 20
MonGen ¼ÀѪÁé»ê0 1 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 3
#act
give »Ø³Ç¾í 1
mapmove grfb03
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen Ů洷Æß½× 1 20
MonGen ¼ÀѪ¼Àìë 6 20
MonGen ¼ÀѪ¼Àìë0 1 20
MonGen ¼ÀѪµØ²Ø 6 20
MonGen ¼ÀѪµØ²Ø0 1 20
MonGen ²ØÔÂÒìÐÎ 6 20
MonGen ²ØÔÂÒìÐÎ0 1 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
random 2
#act
give »Ø³Ç¾í 1
mapmove grfb02
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen µØ²Ø·Áù½× 1 20
MonGen ²ØÔÂʬ 6 20
MonGen ²ØÔÂʬ0 1 20
MonGen ²ØÔÂÑý÷È 6 20
MonGen ²ØÔÂÑý÷È0 1 20
MonGen ²ØÔÂÒìÐÎ 6 20
MonGen ²ØÔÂÒìÐÎ0 1 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#if
#act
give »Ø³Ç¾í 1
mapmove grfb01
;set [302] 1
param1 <$MAPCODE>
param2 16
param3 17
MonGen ³¤Éú·Ò»½× 1 20
MonGen ¼ÀѪÁé»ê 6 20
MonGen ¼ÀѪÁé»ê0 1 20
MonGen ²ØÔÂÑý÷È 6 20
MonGen ²ØÔÂÑý÷È0 1 20
MonGen ²ØÔÂÒìÐÎ 6 20
MonGen ²ØÔÂÒìÐÎ0 1 20
addnamelist ..\QuestDiary\»î¶¯\ÇåÀíÃûµ¥\¸öÈ˸±±¾.txt
goto @ÇåÀíµØÍ¼¹ÖÎï
break
#elsesay
¡¡\
<¶Ô²»Æð£¬ÄúµÄÔÚÏßʱ¼ä²»¹»»òÕß½ñÈÕ½øÈë´ÎÊýÒѾÓÃÍê/SCOLOR=151>\
<ÇëÉÔºóÔÙÀ´°É/SCOLOR=151>\ \
<Í˳ö¶Ô»°/@exit>
;==============================================================================================================
[@ÇåÀíµØÍ¼¹ÖÎï]
#if
#act
MOV M98 1
GuildNoticeMsg 251 173 Íæ¼Ò<$USERNAME>½øÈëÉ¢È˸±±¾ÖмäÑéÖ¤×Ô¼º³¤ÏàÈ¥ÁË
#if
CheckRangeHumCount grfb01 16 17 20 < 1
#act
CLEARMAPMON grfb01
#if
CheckRangeHumCount grfb02 16 17 20 < 1
#act
CLEARMAPMON grfb02
#if
CheckRangeHumCount grfb03 16 17 20 < 1
#act
CLEARMAPMON grfb03
#if
CheckRangeHumCount grfb04 16 17 20 < 1
#act
CLEARMAPMON grfb04
#if
CheckRangeHumCount grfb05 16 17 20 < 1
#act
CLEARMAPMON grfb05
#if
CheckRangeHumCount grfb06 16 17 20 < 1
#act
CLEARMAPMON grfb06
#if
CheckRangeHumCount grfb07 16 17 20 < 1
#act
CLEARMAPMON grfb07
#if
CheckRangeHumCount grfb08 16 17 20 < 1
#act
CLEARMAPMON grfb08
#if
CheckRangeHumCount grfb09 16 17 20 < 1
#act
CLEARMAPMON grfb09
#if
CheckRangeHumCount grfb10 16 17 20 < 1
#act
CLEARMAPMON grfb10
#if
CheckRangeHumCount grfb11 16 17 20 < 1
#act
CLEARMAPMON grfb11
#if
CheckRangeHumCount grfb12 16 17 20 < 1
#act
CLEARMAPMON grfb12
#if
CheckRangeHumCount grfb13 16 17 20 < 1
#act
CLEARMAPMON grfb13
#if
CheckRangeHumCount grfb14 16 17 20 < 1
#act
CLEARMAPMON grfb14
#if
CheckRangeHumCount grfb15 16 17 20 < 1
#act
CLEARMAPMON grfb15
#if
CheckRangeHumCount grfb16 16 17 20 < 1
#act
CLEARMAPMON grfb16
#if
CheckRangeHumCount grfb17 16 17 20 < 1
#act
CLEARMAPMON grfb17
#if
CheckRangeHumCount grfb18 16 17 20 < 1
#act
CLEARMAPMON grfb18
#if
CheckRangeHumCount grfb19 16 17 20 < 1
#act
CLEARMAPMON grfb19
#if
CheckRangeHumCount grfb20 16 17 20 < 1
#act
CLEARMAPMON grfb20
#if
CheckRangeHumCount grfb21 16 17 20 < 1
#act
CLEARMAPMON grfb21
#if
CheckRangeHumCount grfb22 16 17 20 < 1
#act
CLEARMAPMON grfb22
#if
CheckRangeHumCount grfb23 16 17 20 < 1
#act
CLEARMAPMON grfb23
#if
CheckRangeHumCount grfb24 16 17 20 < 1
#act
CLEARMAPMON grfb24
#if
CheckRangeHumCount grfb25 16 17 20 < 1
#act
CLEARMAPMON grfb25
#if
CheckRangeHumCount grfb26 16 17 20 < 1
#act
CLEARMAPMON grfb26
#if
CheckRangeHumCount grfb27 16 17 20 < 1
#act
CLEARMAPMON grfb27
#if
CheckRangeHumCount grfb28 16 17 20 < 1
#act
CLEARMAPMON grfb28
#if
CheckRangeHumCount grfb29 16 17 20 < 1
#act
CLEARMAPMON grfb29
#if
CheckRangeHumCount grfb30 16 17 20 < 1
#act
CLEARMAPMON grfb30

