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---

## Ò»¡¢»ù´¡×¼±¸£º»·¾³´î½¨Óë×ÊÔ´»ñÈ¡
### 1.1 ÒýÇæ°æ±¾Ó빤¾ßÁ´ºË²é
- **GEEÒýÇæ°æ±¾ÒªÇó**£ºÐèʹÓÃ2022Äê12Ôºó¸üеÄGEEÒýÇæ£¨ÈçV8M2Äںˣ©£¬Ö§³Ö³èÎï¼¼ÄÜÊ÷ÓëAIÐÐΪÀ©Õ¹
- **±Ø±¸¹¤¾ßÇåµ¥**£º
- GEE¹Ù·½NewUI±à¼­Æ÷£¨°æ±¾≥3.6£©
- PakÎļþ¼ÓÃܹ¤¾ß£¨ÓÃÓÚËØ²Ä´ò°ü£©
- SQLiteStudio£¨Êý¾Ý¿â¹ÜÀí£©
- ³èÎïÌØÐ§µ÷ÊÔÆ÷£¨ÈçGeePetDebugger£©

### 1.2 ³èÎïËØ²Ä¹æ·¶Óë»ñÈ¡

| **ËØ²ÄÀàÐÍ** | **¸ñʽҪÇó** | **»ñÈ¡ÇþµÀ** |
|--------------|------------------|-----------------------------|
| ½ÇɫģÐÍ | PNGÐòÁÐÖ¡£¨32x64ÏñËØ£© | ¹Ù·½×ÊÔ´Õ¾/µÚÈý·½¶¨ÖÆ |
| ¼¼ÄÜÌØÐ§ | WEBP¶¯Ì¬Í¼£¨´øAlphaͨµÀ£© | Ðè×ÔÐÐÖÆ×÷»ò¹ºÂòÉÌÒµËØ²Ä°ü |
| ÒôЧÎļþ | OGG¸ñʽ£¨≤128kbps£© | ¿ªÔ´ÒôЧ¿â»òÒýÇæ×Ô´ø×ÊÔ´ |


---

## ¶þ¡¢Êý¾Ý¿âÅäÖ㺹¹½¨³èÎïºËÐÄÊôÐÔ
### 2.1 Êý¾Ý¿â×ֶζ¨Ò壨ÒÔMonster.DBΪÀý£©
```sql
-- Ð쳤Çä»ù´¡ÊôÐÔ
INSERT INTO Monster (Name, Race, Level, HP, MP, AC, MAC, DC, MAC, Exp)
VALUES ('Ð쳤Çä', 155, 120, 50000, 2000, 300, 250, 450, 300, 15000);

-- ÌØÊâ×Ö¶ÎÀ©Õ¹£¨GEEÒýÇæ¶ÀÓУ©
ALTER TABLE Monster ADD COLUMN PetSkillTree TEXT;
UPDATE Monster SET PetSkillTree = 'ÁÒÑæÕ¶|ÖÎÁÆÊõ|ȺÌå³°·í' WHERE Name = 'Ð쳤Çä';
```


**¹Ø¼ü²ÎÊý˵Ã÷**£º
- **RaceÖµ**£ºÐèÉèÖÃΪ155£¨GEEÒýÇæ×¨Êô³èÎï±êʶ£©
- **PetSkillTree**£º¶¨Òå³èÎï¿ÉÊͷż¼ÄÜ£¬ÓÃÊúÏß·Ö¸ô¼¼ÄÜÃû

### 2.2 ¼¼ÄÜ¿â¹ØÁª£¨Magic.DBÅäÖã©
```sql
-- ÁÒÑæÕ¶¼¼Äܶ¨Òå
INSERT INTO Magic (MagName, MagType, TrainLevel, NeedLevel)
VALUES ('ÁÒÑæÕ¶', 41, 5, 80);

-- ÖÎÁÆÊõħ·¨Ð§¹û°ó¶¨
UPDATE Magic SET EffectType = 3 WHERE MagName = 'ÖÎÁÆÊõ';
```


---

## Èý¡¢½Å±¾¿ª·¢£ºÐÐΪÂß¼­Óë½»»¥ÊµÏÖ
### 3.1 ÕÙ»½½Å±¾±àд£¨QFunction-0.txt£©
```lua
-- ÕÙ»½Ð쳤ÇäÃüÁî´¥·¢
[@SummonXu]
#IF
CheckLevel > 100
#ACT
RecallMob Ð쳤Çä 1 240 0
SendMsg 6 ÕÙ»½³É¹¦£¡³èÎïÐ쳤ÇäÒѼÓÈëÕ½¶·£¡
#ELSEACT
SendMsg 6 µÈ¼¶²»×ã100¼¶£¬ÎÞ·¨ÕÙ»½Ð쳤Ç䣡
```


### 3.2 ³èÎïAIÐÐΪ¿ØÖÆ£¨AI.txtÅäÖã©
```ini
[Ð쳤Çä]
AttackRate = 90 ; ¹¥»÷¸ÅÂÊ
GuardRate = 30 ; ·ÀÓù¸ÅÂÊ
CastSkillInterval = 5 ; ¼¼ÄÜÊͷżä¸ô£¨Ã룩
Skill1 = ÁÒÑæÕ¶ 50 ; ¼¼ÄÜÃû+´¥·¢¸ÅÂÊ
Skill2 = ÖÎÁÆÊõ 30
FollowDistance = 5 ; ¸úËæÍæ¼Ò¾àÀë
```


---

## ËÄ¡¢¿Í»§¶ËÊÊÅ䣺½çÃæÓëËØ²Ä¼¯³É
### 4.1 ËØ²Ä´ò°üÓë²¹¶¡ÖÆ×÷
1. ½«Ð쳤ÇäÄ£ÐÍËØ²Ä£¨ImagesĿ¼£©°´Ö¡ÐòÁÐÃüÃû£º
```
chrÐ쳤Çä_Õ¾Á¢_001.png
chrÐ쳤Çä_¹¥»÷_001.png
```

2. ʹÓÃNewUI±à¼­Æ÷Éú³ÉWILË÷ÒýÎļþ
3. ¼ÓÃÜ´ò°üÖÁgeem2.pak£¬²¢¸üÐÂPak.txtÃÜÔ¿ÅäÖÃ

### 4.2 ³èÎï״̬UI¶¨ÖÆ
1. ÔÚgeeskin.xmlÖÐÐÂÔö¿Ø¼þ£º
```xml
<PetPanel name="Ð쳤ÇäÃæ°å" x="100" y="300">
<ProgressBar name="HPBar" maxvalue="50000" />
<SkillIcon name="ÁÒÑæÕ¶" image="skill_icon_01" />
</PetPanel>
```

2. °ó¶¨Êý¾ÝË¢ÐÂʼþ£º
```lua
OnPetHPChange = function(value)
UpdateProgressBar("HPBar", value)
end
```


---

## Îå¡¢µ÷ÊÔÓëÓÅ»¯£º³£¼ûÎÊÌâ½â¾ö·½°¸
### 5.1 ËØ²Ä¼ÓÔØÒì³£ÅŲé

| **¹ÊÕÏÏÖÏó** | **½â¾ö·½·¨** |
|----------------------|-------------------------------------|
| Ä£ÐÍÏÔʾΪÂíÈü¿Ë | ¼ì²éPNGÐòÁÐÖ¡ÃüÃû¹æÔòÓëWILË÷ÒýÆ¥Åä¶È |
| ¼¼ÄÜÌØÐ§²»´¥·¢ | ÑéÖ¤Magic.DBÖÐEffectTypeÊÇ·ñÕýÈ·¶¨Òå |
| ³èÎïÃæ°åUI´íλ | ʹÓÃNewUI±à¼­Æ÷µÄ×ø±êУ׼¹¤¾ß |


### 5.2 ÐÔÄÜÓÅ»¯½¨Òé
1. **×ÊԴѹËõ**£ºÊ¹ÓÃTinyPNG½«ËزÄѹËõÖÁÔ­Ìå»ýµÄ30%
2. **LUA½Å±¾Ô¤±àÒë**£ºÖ´ÐÐluac -oÃüÁîÉú³É×Ö½ÚÂëÌáÉýÖ´ÐÐЧÂÊ
3. **Êý¾Ý¿âË÷ÒýÓÅ»¯**£ºÎªMonster.DBµÄName×ֶν¨Á¢¹þÏ£Ë÷Òý

---

## Áù¡¢½ø½×¿ª·¢£ºÀ©Õ¹¹¦ÄÜʵÏÖ
### 6.1 ³èÎï½ø»¯ÏµÍ³
```lua
-- ½ø»¯Ìõ¼þ¼ì²â
function CheckEvolve()
if GetPetLevel("Ð쳤Çä") >= 50 and HasItem("¾Åת½ðµ¤") then
EvolvePet("Ð쳤Çä", "Ð쳤Çä·Ïɽ£ÐÎ̬")
end
end
```


### 6.2 ¿ç·þ³èÎï¶ÔÕ½
1. ÔÚCrossServer.luaÖÐ×¢²á³èÎïÊý¾Ýͬ²½Ð­Òé
2. ÅäÖÃPetBattleÄ£¿éµÄÉ˺¦¼ÆË㹫ʽ£º
```
×îÖÕÉ˺¦ = (¹¥»÷·½DC - ·ÀÓù·½AC) * ¼¼ÄÜϵÊý
```


---

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