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```plaintext
var
playerLevel : integer; // Íæ¼ÒµÈ¼¶
hasReceivedProof : boolean; // ÊÇ·ñÒÑÁìÈ¡»áÔ±Ö¤Ã÷
dailyYuanbao : integer; // ÿÈÕÁìÈ¡µÄÔª±¦ÊýÁ¿
```

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```plaintext
[@main]
#IF
ISCASTLEGUILD // ¼ì²éÊÇ·ñΪɳ°Í¿Ë³ÉÔ±
#ACT
goto @checkLevel
#ELSE
say Äã²»ÊÇɳ°Í¿Ë³ÉÔ±£¬²»ÄÜÁìÈ¡»áÔ±Ö¤Ã÷£¡
break

[@checkLevel]
#if
This_Player.GetLevel() > 60 // ¼ì²éµÈ¼¶
#ACT
goto @checkProof
#ELSE
say ÄãµÄµÈ¼¶»¹Ã»µ½´ï60¼¶£¬²»ÄÜÁìÈ¡»áÔ±Ö¤Ã÷£¡
break

[@checkProof]
#if
CHECKNAMELIST ..\\QuestDiary\\Áìȡ֤Ã÷\\ÒÑÁìÈ¡Ãûµ¥.txt // ¼ì²éÊÇ·ñÒÑÁìÈ¡
#ACT
say ÄãÒѾ­ÁìÈ¡¹ý»áÔ±Ö¤Ã÷ÁË£¬²»ÄÜÔÙÁìÈ¡ÁË
break
#ELSE
give »áÔ±Ö¤Ã÷ 1 // ·¢·Å»áÔ±Ö¤Ã÷
addnamelist ..\\QuestDiary\\Áìȡ֤Ã÷\\ÒÑÁìÈ¡Ãûµ¥.txt // ¼Ç¼Áìȡ״̬
say ¹§Ï²ÄãÁìÈ¡ÁË»áÔ±Ö¤Ã÷£¡
break

[@dailyYuanbao]
if This_Player.GetV(79,1) < 10 then // ¼ì²éÿÈÕÔª±¦ÁìÈ¡´ÎÊý
This_Player.SetV(79,1,This_Player.GetV(79,1) + 10); // Ôö¼ÓÔª±¦
say ÄãÒÑÁìÈ¡10Ôª±¦£¡
else
say Äã½ñÌìÒѾ­ÁìÈ¡¹ýÔª±¦ÁË£¬ÎÞ·¨ÔÙ´ÎÁìÈ¡¡£
```

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