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function LoadMap(mapID)
local serverData = RequestServer("GetMapData/"..mapID)
if serverData.checksum ~= CalculateLocalChecksum() then
KickPlayer("µØÍ¼Êý¾ÝÒì³££¡")
end
end

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void EncryptMemory(BYTE* data, int size) {
for (int i = 0; i < size; i++) {
data[i] ^= 0xAA; // ¼òµ¥Òì»ò¼ÓÃÜ£¨Êµ¼ÊÐè¸ü¸´ÔÓËã·¨£©
}


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if player.attack_count > 15: # Õý³£Íæ¼Òͨ³£≤10´Î/Ãë
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BanAccount(player.id)

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function OnPlayerMove(player, speed)
if speed > player.max_speed * 1.2 then
player:Kick("¼ì²âµ½·Ç·¨¼ÓËÙ£¡")
end
end

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string GenerateHardwareID() {
string cpu = GetCpuId();
string disk = GetDiskSerial();
return md5(cpu + disk + DateTime.Now.Year);

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